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We've recently released Test Bench 2.0 for Monitors! Read our new VRR Flicker R&D Article and Pursuit Photo R&D Article to learn more.

ASUS ROG Swift OLED PG32UCDM Monitor Review

Tested using Methodology v2.0
Reviewed Jun 03, 2024 at 10:03 am
Latest change: Writing modified Jul 18, 2024 at 02:15 pm
ASUS ROG Swift OLED PG32UCDM Picture
9.1
PC Gaming
9.2
Console Gaming
8.2
Office
8.9
Editing
7.0
Brightness
9.9
Response Time
9.4
HDR Picture
10
SDR Picture
8.2
Color Accuracy

The ASUS ROG Swift OLED PG32UCDM is a 32-inch, 4k gaming monitor with a 240Hz refresh rate. Part of the Republic of Gamers (ROG) lineup, it competes alongside models from other brands that use the same third-gen QD-OLED panel, like the Dell Alienware AW3225QF, MSI MPG 321URX QD-OLED, and the Gigabyte AORUS FO32U2P. It has features you'd expect to find in a gaming monitor, like VRR support and HDMI 2.1 bandwidth, and it has Dolby Vision support with a firmware update. It even has some extra productivity perks like a USB-C port with up to 90W of power delivery and a KVM switch that makes it easy to multitask with different computers. Lastly, it has features to prevent the risk of burn-in that OLEDs are known for, like a custom heatsink, OLED Care settings, and a three-year warranty against burn-in, although this can change across different countries.

Our Verdict

9.1 PC Gaming

The ASUS PG32UCDM is remarkable for PC gaming. It has a high 240Hz refresh rate, motion also looks extremely sharp thanks to its near-instantaneous response time, and it has low input lag at its max refresh rate. While the input lag increases with lower refresh rates, it isn't high enough that you'll really notice it. On the plus side, it delivers outstanding picture quality with deep and inky blacks, no blooming, and vivid colors. Though it supports all common VRR formats, it has noticeable VRR flicker with changing frame rates.

Pros
  • Near-instantaneous response time.
  • Displays deep and inky blacks.
  • 240Hz refresh rate and VRR support.
  • Low input lag at max refresh rate.
  • Bright and vivid colors.
  • Sharp text and image clarity.
Cons
  • Noticeable VRR flicker with changing frame rates.
  • Ambient light causes black levels to raise.
9.2 Console Gaming

The ASUS PG32UCDM is outstanding for console gaming. It takes full advantage of the PS5 and Xbox Series X|S thanks to its HDMI 2.1 bandwidth, and it offers sharp images as it has a 4k resolution. It also delivers outstanding picture quality with deep blacks and vivid colors, so your games look realistic and immersive. Lastly, motion is sharp as it has a near-instantaneous response time, and while its input lag at 120Hz and 60Hz is a bit higher than other monitors, it still feels responsive.

Pros
  • Near-instantaneous response time.
  • Displays deep and inky blacks.
  • Bright and vivid colors.
  • HDMI 2.1 bandwidth.
  • Sharp text and image clarity.
Cons
  • Input lag is a bit higher at 120Hz and 60Hz.
  • Ambient light causes black levels to raise.
8.2 Office

The ASUS PG32UCDM is great for office use, but there are some limitations. The 4k resolution helps deliver sharp text, and it has wide viewing angles that make it easy to share your screen with others. It also gets bright enough to fight glare and has fantastic reflection handling, but ambient lights cause blacks to look purple. Unfortunately, though, it has the risk of permanent burn-in with constant exposure to the same static elements over time, which is a problem if you're only using it for office work.

Pros
  • Bright enough to fight glare in most rooms.
  • Fantastic reflection handling.
  • USB hub and KVM switch.
  • Sharp text and image clarity.
Cons
  • Risk of burn-in.
8.9 Editing

The ASUS PG32UCDM is amazing for photo and video editing. You can edit your content with a ton of details thanks to its outstanding picture quality, as it displays deep and inky blacks, and the 4k resolution also helps deliver sharp images. It even displays a wide range of vivid colors, but you need to calibrate it for the best accuracy. While it gets bright enough to fight glare in a well-lit room, ambient light causes blacks to look purple, worsening the picture quality. Also, there is the risk of permanent burn-in with constant exposure to the same static elements over time, like if you always have your editing programs on the screen.

Pros
  • Displays deep and inky blacks.
  • Bright and vivid colors.
  • Bright enough to fight glare in most rooms.
  • Fantastic reflection handling.
  • USB hub and KVM switch.
  • Sharp text and image clarity.
Cons
  • Ambient light causes black levels to raise.
  • Risk of burn-in.
  • Needs full calibration for best accuracy.
7.0 Brightness

The ASUS PG32UCDM has decent brightness. It's bright enough to fight glare in most well-lit rooms, but not if you have it opposite a sunny window. It also gets bright enough in HDR to make small highlights pop, but larger highlights are dimmer.

Pros
  • Bright enough to fight glare in most rooms.
  • Small highlights pop in HDR.
Cons
  • Larger highlights are dimmer.
9.9 Response Time

The ASUS PG32UCDM has a near-instantaneous response time, resulting in exceptionally sharp motion.

Pros
  • Near-instantaneous response time.
  • Outstanding refresh rate compliance.
Cons
9.4 HDR Picture

The ASUS PG32UCDM is outstanding for HDR. It displays deep and inky blacks without any blooming around bright objects thanks to its near-infinite contrast ratio and perfect black uniformity. It also displays a wide range of colors and makes them look vivid.

Pros
  • Displays deep and inky blacks.
  • Bright and vivid colors.
Cons
10 SDR Picture

The ASUS PG32UCDM has outstanding SDR picture quality, displaying deep and inky blacks and a wide range of colors.

Pros
  • Displays deep and inky blacks.
  • Bright and vivid colors.
Cons
  • Ambient light causes black levels to raise.
8.2 Color Accuracy

The ASUS PG32UCDM has great color accuracy. While it has an accurate sRGB mode, you still need to calibrate it for the best accuracy.

Pros
  • Dedicated sRGB mode.
Cons
  • Needs full calibration for best accuracy.
  • 9.1 PC Gaming
  • 9.2 Console Gaming
  • 8.2 Office
  • 8.9 Editing

Performance Usages

  • 7.0 Brightness
  • 9.9 Response Time
  • 9.4 HDR Picture
  • 10 SDR Picture
  • 8.2 Color Accuracy
  1. Updated Jul 18, 2024: Added that the Samsung Odyssey OLED G8/G80SD S32DG80 can be controlled with a remote and be used like a smart TV with integrated apps.
  2. Updated Jul 04, 2024: Updated the firmware to MCM105, which adds Dolby Vision support. We confirmed it properly works, including with the Xbox Series X|S.
  3. Updated Jun 13, 2024: Added that the Gigabyte AORUS FO32U2P doesn't need to use Display Stream Compression to display a 4k image with a 240Hz Refresh Rate.
  4. Updated Jun 04, 2024: Measured the capabilities of its Black Frame Insertion, which we didn't do during initial testing. Also measured the Input Lag with BFI enabled.
  5. Updated Jun 03, 2024: Review published.
  6. Updated May 29, 2024: Early access published.
  7. Updated May 27, 2024: Our testers have started testing this product.
  8. Updated May 17, 2024: The product has arrived in our lab, and our testers will start evaluating it soon.
  9. Updated Apr 22, 2024: We've purchased the product and are waiting for it to arrive in our lab.
  10. Updated Mar 08, 2024: The product has won our suggestion poll, so we'll buy and test it soon.

Differences Between Sizes And Variants

We tested the 32-inch ASUS PG32UCDM, which is the only size available, and the results are only valid for this model.

Model Size Resolution Panel Type Refresh Rate
PG32UCDM 32" 4k QD-OLED 240Hz

Our unit was manufactured in March 2024; you can see the label here. We originally tested it with firmware MCM103 and have since updated it to firmware MCM105, which adds Dolby Vision support.

Compared To Other Monitors

The ASUS PG32UCDM is a fantastic monitor for both PC and console gaming thanks to its high 240Hz refresh rate and 4k resolution. Its outstanding picture quality is as good as any display because it offers deep and inky blacks with vivid colors. It even has a ton of useful extra features, like a USB-C port and a KVM switch, making it easy to connect different computers. It's really a step above most of the gaming monitor market, and it's even a good alternative to getting a TV if you want something small. That said, there are other models that use the same QD-OLED panel and offer about the same performance. If you can find the Dell Alienware AW3225QF available in your region for cheaper and you don't mind the curved screen, its lower input lag makes it a better choice for console gaming.

Also see our recommendations for the best OLED monitors, the best gaming monitors, and the best HDR gaming monitors.

Dell Alienware AW3225QF

The Dell Alienware AW3225QF and the ASUS ROG Swift OLED PG32UCDM are similar 4k, 240Hz QD-OLEDs that use the same panel. The Dell has a curved screen, while the ASUS is flat, so you may find the ASUS a better choice if you don't like curved displays. Other than that, the Dell is the better choice for console gaming as it has lower input lag at 120Hz and 60Hz. However, the ASUS is better for productivity, especially in a bright room, as it gets brighter and has a few more perks, like a KVM switch.

MSI MPG 321URX QD-OLED

The ASUS ROG Swift OLED PG32UCDM and the MSI MPG 321URX QD-OLED are both 32-inch 4k @ 240Hz QD-OLED monitors. The ASUS is the better option for most people, as it has Dolby Vision support, and content available in that format will look better. Additionally, the ASUS has a black frame insertion feature to reduce persistence blur and three USB-A ports with much faster throughput. However, the MSI is a better option if you find VRR flicker distracting, as it has less VRR flicker.

LG 32GS95UE-B

The LG 32GS95UE-B and the ASUS ROG Swift OLED PG32UCDM are 4k, 240Hz OLED gaming monitors. The LG is the better choice if you play esports or other fast-moving competitive games, as it has a 1080p @ 480Hz Dual-Mode, so it's extraordinarily responsive. However, if you want a monitor with more versatility for work or better video performance, the ASUS is a better option, as it has a USB-C connection with 90W of power delivery and a KVM switch, as well as more vivid colors and Dolby Vision support.

Samsung Odyssey OLED G8/G80SD S32DG80

The ASUS ROG Swift OLED PG32UCDM and the Samsung Odyssey OLED G8/G80SD S32DG80 are 4k @ 240Hz QD-OLED monitors. The ASUS is the better option if USB connectivity is important to you, as it delivers 90W of power over USB-C and has a KVM switch. It's also a better choice if video quality is important to you, as it supports Dolby Vision. However, the Samsung is a better choice if you plan to use the monitor as a TV, as it has a remote and integrated apps like Netflix. You may also prefer the Samsung if you're in a room with a lot of ambient light, as deep blacks look less purple when there's a lot of ambient light shining on the screen.

Gigabyte AORUS FO32U2P

The ASUS ROG Swift OLED PG32UCDM and the Gigabyte AORUS FO32U2P are both 32-inch QD-OLED gaming monitors with very similar performance. The ASUS is the better choice if you plan to watch a lot of movies, as it supports Dolby Vision after a firmware update. However, the Gigabyte is a better choice for console gamers, as it has lower input lag at both 60Hz and 120Hz. The Gigabyte is also a better choice if future-proofing is important to you, as it supports DisplayPort 2.1 bandwidth and doesn't require Display Stream Compression to reach its maximum resolution and refresh rate.

MSI MPG 271QRX QD-OLED

The MSI MPG 271QRX QD-OLED and the ASUS ROG Swift OLED PG32UCDM are both QD-OLED monitors with a few differences. The ASUS is the better choice for console gaming as it has a higher resolution for more detailed images, and while both monitors have HDMI 2.1 bandwidth, the ASUS can at least take full advantage of the Xbox Series X|S and PS5. On the other hand, the higher 360Hz refresh rate on the MSI is better for competitive PC gaming.

ASUS ROG Swift OLED PG27AQDM

The ASUS ROG Swift OLED PG32UCDM and the ASUS ROG Swift OLED PG27AQDM are different types of OLED displays. The PG32UCDM has a QD-OLED panel, resulting in brighter and more vivid colors, while the PG27AQDM has a W-OLED panel that can display perfect blacks even in bright rooms. Overall, the PG32UCDM is the better choice for most gamers, especially if you want something for console gaming, as it has a higher 4k resolution for more detailed images, and it can take full advantage of the PS5 and Xbox Series X|S, but the lower input lag on the PG27AQDM results in a more responsive feel.

+ Show more

Test Results

perceptual testing image
Design
Design
Style
Curved
No
Curve Radius
Not Curved

The ASUS PG32UCDM has a sleek design with a gamer-oriented look. It's mainly gray and silver, with some black accents throughout. It has various RGB lighting zones, including on the back and below the stand. The stand has pins that attach to the monitor to transfer power for the lighting, and you can detach the cover at the bottom of the stand. You can also see the bottom of the stand without the cover here.

9.0
Design
Build Quality

The build quality is fantastic. It's well-made, and there aren't any significant construction issues. The stand features a metal base and a plastic pillar, and it supports the monitor well with minimal wobble. There isn't any noticeable fan noise or coil whine either, even after long periods of use.

6.0
Design
Ergonomics
Min Height To Top Of Panel
19.2" (48.7 cm)
Height Adjustment
3.1" (8.0 cm)
Tilt Range
-15° to 5°
Rotate Portrait/Landscape
No
Swivel Range
-15° to 15°
Wall Mount
VESA 100x100

The ergonomics are alright. While it offers most common ergonomic adjustments, the range for each is limited. It's fine if you need to adjust it for yourself, but can be more difficult to share your screen with someone sitting next to you. The stand also has a cutout for cable management.

Design
Stand
Base Width
24.1" (61.3 cm)
Base Depth
10.8" (27.5 cm)
Thickness (With Display)
8.1" (20.5 cm)
Weight (With Display)
19.0 lbs (8.6 kg)

The tripod stand has a wide footprint, so you need a big desk to place it on, and it holds the screen well.

Design
Display
Size
32"
Housing Width
28.3" (71.8 cm)
Housing Height
16.9" (42.8 cm)
Thickness (Without Stand)
2.8" (7.2 cm)
Weight (Without Stand)
13.1 lbs (5.9 kg)
Borders Size (Bezels)
0.4" (1.1 cm)
Design
Controls

This monitor has a joystick and two buttons to control the on-screen display and power the display on and off, and they feel good to use. If you're looking for a monitor that you can control with a remote and can be used like a TV with integrated apps, check out the Samsung Odyssey OLED G8/G80SD S32DG80.

Design
In The Box
Power Supply
External Brick

  • DisplayPort cable
  • HDMI cable
  • USB-B to USB-A cable
  • USB-C cable
  • Power brick and cable
  • VESA mounting bracket
  • Accessories for RGB lighting on stand
  • Accessories bag
  • User guides
  • ROG stickers

Picture Quality
10
Picture Quality
Contrast
Native Contrast
Inf : 1
Contrast With Local Dimming
Inf : 1

The ASUS PG32UCDM has a near-infinite contrast ratio, as its QD-OLED panel can turn individual pixels on and off. This means it displays deep blacks next to bright highlights in dark rooms. That said, like any QD-OLED, ambient light causes blacks to look purple, so it doesn't display the same deep blacks in bright rooms.

10
Picture Quality
Local Dimming
Local Dimming
No
Backlight
No Backlight

The ASUS PG32UCDM doesn't have a backlight, so it doesn't require a local dimming feature. However, with a near-infinite contrast ratio, there isn't any blooming around bright objects, and it's the equivalent of a perfect local dimming feature. We still film these videos on the monitor so you can see how the screen performs and compare it with a monitor that has local dimming.

7.5
Picture Quality
SDR Brightness
Real Scene
286 cd/m²
Peak 2% Window
445 cd/m²
Peak 10% Window
444 cd/m²
Peak 25% Window
358 cd/m²
Peak 50% Window
304 cd/m²
Peak 100% Window
255 cd/m²
Sustained 2% Window
442 cd/m²
Sustained 10% Window
438 cd/m²
Sustained 25% Window
354 cd/m²
Sustained 50% Window
302 cd/m²
Sustained 100% Window
253 cd/m²
Automatic Brightness Limiting (ABL)
0.036
Minimum Brightness
13 cd/m²

The SDR brightness is good. It gets bright enough to fight glare in most well-lit rooms as long as you have Uniform Brightness disabled, which is what these results represent and are from after calibration in the 'User Mode' GameVisual mode. That said, its brightness isn't the most consistent across different content with it off, so if that bothers you and you don't mind a dimmer image, it's better to enable Uniform Brightness. You can see the results with it on below:

  • Real Scene 233 cd/m²
  • Peak 2% Window 248 cd/m²
  • Peak 10% Window 248 cd/m²
  • Peak 25% Window 249 cd/m²
  • Peak 50% Window 249 cd/m²
  • Peak 100% Window 244 cd/m²
  • Sustained 2% Window 244 cd/m²
  • Sustained 10% Window 244 cd/m²
  • Sustained 25% Window 244 cd/m²
  • Sustained 50% Window 247 cd/m²
  • Sustained 100% Window 242 cd/m²
  • Minimum Brightness 13 cd/m²

6.7
Picture Quality
HDR Brightness
VESA DisplayHDR Certification
DisplayHDR TRUE BLACK 400
Real Scene
397 cd/m²
Peak 2% Window
1,025 cd/m²
Peak 10% Window
466 cd/m²
Peak 25% Window
369 cd/m²
Peak 50% Window
309 cd/m²
Peak 100% Window
255 cd/m²
Sustained 2% Window
1,018 cd/m²
Sustained 10% Window
460 cd/m²
Sustained 25% Window
365 cd/m²
Sustained 50% Window
308 cd/m²
Sustained 100% Window
254 cd/m²
Automatic Brightness Limiting (ABL)
0.079

The HDR brightness is okay. It gets bright enough to make really small highlights pop, but it can't sustain this brightness with larger highlights, so they don't stand out as much. It follows the PQ EOTF curve well until there's a gradual roll-off before a sharp cut-off at the peak brightness, so it lets highlights get the brightest they can.

These results are with the following settings:

  • HDR Setting: Console HDR
  • Brightness Adjustable: On
  • Auto Logo Brightness: Off
  • Brightness: Max

The Uniform Brightness is locked in HDR and you can't change it. 'Console HDR' is the setting with the most accurate PQ EOTF tracking while also reaching over 1,000 cd/m² of brightness. You can also see the results in the 'Gaming HDR' and 'DisplayHDR 400 True Black' modes below:

HDR SettingGaming HDRDisplayHDR 400 True Black
Real Scene-349 cd/m²
Peak 2%1,025 cd/m²465 cd/m²
Peak 10%465 cd/m²466 cd/m²
Peak 25%368 cd/m²373 cd/m²
Peak 50%309 cd/m²317 cd/m²
Peak 100%256 cd/m²264 cd/m²
Sustained 2%1,016 cd/m²462 cd/m²
Sustained 10%460 cd/m²462 cd/m²
Sustained 25%366 cd/m²371 cd/m²
Sustained 50%308 cd/m²316 cd/m²
Sustained 100%255 cd/m²263 cd/m²
EOTFChartChart

10
Picture Quality
Horizontal Viewing Angle
Color Washout From Left
70°
Color Washout From Right
70°
Color Shift From Left
70°
Color Shift From Right
70°
Brightness Loss From Left
70°
Brightness Loss From Right
70°
Black Level Raise From Left
70°
Black Level Raise From Right
70°
Gamma Shift From Left
70°
Gamma Shift From Right
70°

The ASUS PG32UCDM has an outstanding horizontal viewing angle. Although it technically isn't perfect, you won't see any inconsistencies when viewing from the sides or if you sit close to the screen.

10
Picture Quality
Vertical Viewing Angle
Color Washout From Below
70°
Color Washout From Above
70°
Color Shift From Below
70°
Color Shift From Above
70°
Brightness Loss From Below
70°
Brightness Loss From Above
70°
Black Level Raise From Below
70°
Black Level Raise From Above
70°
Gamma Shift From Below
70°
Gamma Shift From Above
70°

The vertical viewing angle is remarkable. The screen looks the same, even if you're standing up and looking down on it.

8.8
Picture Quality
Gray Uniformity
50% Std. Dev.
0.761%
50% DSE
0.124%

This monitor has fantastic gray uniformity. There aren't any areas of dirty screen effect or noticeable issues. However, like any OLED, there are thin gray vertical lines in dark scenes, but you won't notice them unless you look for them.

10
Picture Quality
Black Uniformity
Native Std. Dev.
0.214%
Std. Dev. w/ L.D.
N/A

Thanks to its OLED panel, there isn't any blooming around bright objects.

7.5
Picture Quality
Color Accuracy (Pre-Calibration)
Picture Mode
sRGB Cal Mode
sRGB Gamut Area xy
97.4%
White Balance dE (Avg.)
6.02
Color Temperature (Avg.)
6,469 K
Gamma (Avg.)
2.09
Color dE (Avg.)
3.56
Contrast Setting
N/A
RGB Settings
Default
Gamma Setting
Default
Brightness Setting
34
Measured Brightness
126 cd/m²
Brightness Locked
No

The accuracy before calibration in the 'sRGB Cal Mode' picture mode is good. It clamps colors to the sRGB color space well, and although it undersaturates most colors, it isn't noticeable. The color temperature is also almost spot-on with the 6500K target. However, the white balance is off as there's too much red and blue in all shades, and gamma is brighter than the target. Using the sRGB mode locks you out of a few settings, including Uniform Brightness, and you need to use another mode with more oversaturated colors if you want access to those settings.

9.7
Picture Quality
Color Accuracy (Post-Calibration)
Picture Mode
User Mode
sRGB Gamut Area xy
101.8%
White Balance dE (Avg.)
0.51
Color Temperature (Avg.)
6,526 K
Gamma (Avg.)
2.18
Color dE (Avg.)
0.34
Contrast Setting
80
RGB Settings
96-99-100
Gamma Setting
2.2
Brightness Setting
37
Measured Brightness
99 cd/m²
ICC Profile
Download

The accuracy after calibration is fantastic, and you won't notice any issues.

9.8
Picture Quality
SDR Color Gamut
sRGB Coverage xy
100.0%
sRGB Picture Mode
User Mode
Adobe RGB Coverage xy
94.8%
Adobe RGB Picture Mode
User Mode

The SDR color gamut is remarkable. It displays all colors in the common sRGB color space, and it also displays a wide range of colors in the Adobe RGB color space that's common in photo editing. That said, some colors are off in Adobe RGB, and it oversaturates red.

9.5
Picture Quality
HDR Color Gamut
Wide Color Gamut
Yes
DCI-P3 Coverage xy
98.9%
DCI-P3 Picture Mode
Console HDR
Rec. 2020 Coverage xy
78.7%
Rec. 2020 Picture Mode
Console HDR

The HDR color gamut is fantastic. It displays nearly all colors in the common DCI-P3 color space and a wide range in the Rec. 2020 color space, but not all colors are perfectly accurate.

8.9
Picture Quality
HDR Color Volume
1,000 cd/m² DCI-P3 Coverage ICtCp
92.4%
DCI-P3 Picture Mode
Console HDR
10,000 cd/m² Rec. 2020 Coverage ICtCp
47.0%
Rec. 2020 Picture Mode
Console HDR

The ASUS ROG Swift PG32UCDM has an amazing HDR color volume. Thanks to its QD-OLED panel it displays bright and vivid colors without any issues, and dark colors look fantastic too.

8.5
Picture Quality
Text Clarity
Pixel Type
QD-OLED
Subpixel Layout
Triangular RGB

The ASUS ROG Swift PG32UCDM has excellent text clarity. Thanks to its high pixel density, text looks very sharp, and enabling Windows ClearType (top photo) improves the boldness of letters. While programs don't render text well with its triangular subpixel layout and it isn't as good as other 4k monitors, it's still good enough to use. These photos are in Windows 10, and you can also see them in Windows 11 with ClearType on and with ClearType off.

Due to the triangular subpixel layout, there's still some color fringing around letters and at the edge of windows. It's hard to see unless you look closely at the monitor. Although we didn't experience any eye strain during testing, even with long periods of use, this is something that changes from person to person, and it depends on how sensitive you are to this subpixel layout.

9.4
Picture Quality
Reflections
Screen Finish
Glossy
Total Reflections
1.3%
Indirect Reflections
0.9%
Calculated Direct Reflections
0.4%

The reflection handling is fantastic. It does an amazing job at reducing glare even from bright light sources, but the biggest downside is that ambient light causes the black levels to raise, so blacks look purple. You can see an example of that here. This is typical of QD-OLEDs, and it's nothing out of the ordinary.

9.8
Picture Quality
Gradient
Color Depth
10 Bit

The gradient handling is remarkable, and you won't notice any banding.

Motion
8.0
Motion
Refresh Rate
Native Refresh Rate
240 Hz
Max Refresh Rate
240 Hz
Max Refresh Rate Over DP
240 Hz
Max Refresh Rate Over HDMI
240 Hz
Max Refresh Rate Over DP @ 10-bit
240 Hz
Max Refresh Rate Over HDMI @ 10-Bit
240 Hz

While you can reach the max refresh rate with a 4k resolution over DisplayPort and HDMI, your graphics card needs to support Display Stream Compression (DSC) to reach it, which most modern graphics cards support anyway. If you're looking for a monitor that doesn't require DSC to reach 4k @ 240Hz, check out the Gigabyte AORUS FO32U2P, which has DisplayPort 2.1 bandwidth with compatible graphics cards.

Motion
Variable Refresh Rate (VRR)
Variable Refresh Rate
Yes
FreeSync
Yes
G-SYNC
Compatible (NVIDIA Certified)
VRR Maximum
240 Hz
VRR Minimum
< 20 Hz
VRR Supported Connectors
DisplayPort, HDMI

NVIDIAVRR MinVRR Max
DisplayPort<20Hz240Hz
HDMI<20Hz240Hz

AMDVRR MinVRR Max
DisplayPort<20Hz240Hz
HDMI<20Hz240Hz

On top of FreeSync and G-SYNC compatibility, this monitor also supports HDMI Forum VRR.

9.9
Motion
VRR Motion Performance
Recommended VRR OD Setting
No OD Mode
Variable Overdrive Advertised
No
Avg. CAD
13
Best CAD
13
Worst CAD
13

Refresh RateCAD HeatmapRT ChartPursuit Photo
239HeatmapChartPhoto
165HeatmapChartPhoto
144HeatmapChartPhoto
120HeatmapChartPhoto
100HeatmapChartPhoto
80HeatmapChartPhoto
60HeatmapChartPhoto

The ASUS ROG Swift PG32UCDM has outstanding motion handling across its entire refresh rate range with VRR enabled. CAD remains low throughout, and there's minimal blur with fast-moving objects.

9.8
Motion
Refresh Rate Compliance
Compliance @ Max Hz
94%
Compliance @ 120 FPS
96%
Compliance @ 60 FPS
97%

The refresh rate compliance is outstanding. As it has a near-instantaneous response time, it makes full color transitions before drawing the next frame.

9.9
Motion
CAD @ Max Refresh Rate
OD Transition Max Refresh Rate
Recommended Overdrive Setting
No OD Mode
Avg. CAD
13
Best 10% CAD
7
Worst 10% CAD
21

Overdrive ModeCAD HeatmapRT ChartPursuit Photo
No OverdriveHeatmapChartPhoto

The CAD at the maximum refresh rate is outstanding. It displays fast-moving objects as intended, and motion is extremely sharp.

Motion
Response Time @ Max Refresh Rate
Recommended Overdrive Setting
No OD Mode
First Response Time
0.3 ms
Total Response Time
0.3 ms
RGB Overshoot
0 RGB
Worst 10% First Response Time
0.7 ms
Worst 10% Total Response Time
0.7 ms
Worst 10% RGB Overshoot
0 RGB

Overdrive ModeFirst Response HeatmapTotal Response HeatmapRGB Overshoot Heatmap
No OverdriveHeatmapHeatmapHeatmap

9.9
Motion
CAD @ 120Hz
OD Transition 120Hz
Recommended Overdrive Setting
No OD Mode
Avg. CAD
13
Best 10% CAD
6
Worst 10% CAD
19

Overdrive ModeCAD HeatmapRT ChartPursuit Photo
No OverdriveHeatmapChartPhoto

The CAD at 120Hz is outstanding. Pixels transition to their target RGB level almost instantly, so there isn't any blur trail or noticeable inverse ghosting.

Motion
Response Time @ 120Hz
Recommended Overdrive Setting
No OD Mode
First Response Time
0.3 ms
Total Response Time
0.3 ms
RGB Overshoot
0 RGB
Worst 10% First Response Time
0.5 ms
Worst 10% Total Response Time
0.5 ms
Worst 10% RGB Overshoot
0 RGB

Overdrive ModeFirst Response HeatmapTotal Response HeatmapRGB Overshoot Heatmap
No OverdriveHeatmapHeatmapHeatmap

9.9
Motion
CAD @ 60Hz
OD Transition 60Hz
Recommended Overdrive Setting
No OD Mode
Avg. CAD
13
Best 10% CAD
6
Worst 10% CAD
19

Overdrive ModeCAD HeatmapRT ChartPursuit Photo
No OverdriveHeatmapChartPhoto

The CAD at 60Hz is outstanding. Pixels transition colors almost perfectly, and any noticeable blur is persistence.

Motion
Response Time @ 60Hz
Recommended Overdrive Setting
No OD Mode
First Response Time
0.3 ms
Total Response Time
0.3 ms
RGB Overshoot
0 RGB
Worst 10% First Response Time
0.6 ms
Worst 10% Total Response Time
0.6 ms
Worst 10% RGB Overshoot
0 RGB

Overdrive ModeFirst Response HeatmapTotal Response HeatmapRGB Overshoot Heatmap
No OverdriveHeatmapHeatmapHeatmap

Motion
Backlight Strobing (BFI)
Backlight Strobing (BFI)
Yes
Maximum Frequency
120 Hz
Minimum Frequency
120 Hz
Longest Pulse Width Brightness
84 cd/m²
Shortest Pulse Width Brightness
84 cd/m²
Pulse Width Control
No
Pulse Phase Control
No
Pulse Amplitude Control
Yes
VRR At The Same Time
No

This monitor has an optional black frame insertion feature to reduce persistence blur, but it only works with fixed 120Hz signals. You can adjust the brightness with it on, but up to a setting of '70'.

6.7
Motion
VRR Flicker
Dark Gray Flicker
2.9 RGB
Middle Gray Flicker
0.6 RGB
Light Gray Flicker
1.0 RGB

The ASUS PG32UCDM has noticeable VRR flicker with changing frame rates. Although it isn't as bad as other OLEDs, it's still there and can be distracting if the frame rate changes a lot, especially in dark scenes. That said, this doesn't happen if your PC can maintain consistent frame rates.

10
Motion
Image Flicker
Flicker-Free
No
PWM Dimming Frequency
0 Hz

The backlight isn't technically flicker-free because it has a slight dip in brightness that corresponds to the 240Hz refresh rate. However, it isn't considered pulse-width modulation like on LED-backlit monitors because it isn't a full-screen on-and-off flicker, and you won't notice it.

Inputs
8.8
Inputs
Input Lag
Native Resolution @ Max Hz
2.7 ms
Native Resolution @ 120Hz
10.8 ms
Native Resolution @ 60Hz
19.3 ms
Backlight Strobing (BFI)
14.7 ms

The ASUS PG32UCDM has low input lag, especially at its max refresh rate. While its input lag is a bit higher than other monitors with 120Hz and 60Hz sources, it's still low enough for a responsive feel.

8.5
Inputs
Resolution
Native Resolution
3840 x 2160
Aspect Ratio
16:9
Megapixels
8.3 MP
Pixel Density
140 PPI
10
Inputs
PS5 Compatibility
4k @ 120Hz
Yes
4k @ 60Hz
Yes
1440p @ 120Hz
Yes
1440p @ 60Hz
Yes
1080p @ 120Hz
Yes
1080p @ 60Hz
Yes
9.7
Inputs
Xbox Series X|S Compatibility
4k @ 120Hz
Yes
4k @ 60Hz
Yes
1440p @ 120Hz
Yes
1440p @ 60Hz
Yes
1080p @ 120Hz
Yes
1080p @ 60Hz
Yes

This monitor has no issues with the Xbox Series X|S and PS5, but you need to enable the console's HDMI override setting for 1440p @ 60Hz to work, which disables VRR. The Xbox doesn't support HDR with 1440p or 1080p signals, so this isn't a limitation of the monitor. There aren't any issues with the Dolby Vision support once you update the monitor to firmware MCM105 either.

Inputs
Inputs Photos
Inputs
Video And Audio Ports
DisplayPort
1 (DP 1.4)
Mini DisplayPort
No
HDMI
2 (HDMI 2.1)
HDMI 2.1 Rated Speed
48Gbps (FRL 12x4)
DVI
No
VGA
No
Daisy Chaining
No
3.5mm Audio Out
1
3.5mm Audio In
No
HDR10
Yes
3.5mm Microphone In
No

The ASUS ROG Swift PG32UCDM has an optical audio output. This means you can connect a compatible audio source and send digital audio signals to it, producing higher quality audio than if you were to use the 3.5mm analog audio output.

On top of supporting HDR10, it also supports Dolby Vision with firmware update MCM105 (released Jun. 2024) and newer. It doesn't support it on older firmware.

Inputs
USB
USB-A Ports
3
USB-A Rated Speed
5Gbps (USB 3.2 Gen 1)
USB-B Upstream Port
Yes
USB-C Ports
1
USB-C Upstream
Yes
USB-C Rated Speed
5Gbps (USB 3.2 Gen 1)
USB-C Power Delivery
90W
USB-C DisplayPort Alt Mode
Yes
Thunderbolt
No

The DisplayPort Alt Mode on the USB-C port allows you to connect a compatible laptop to display an image from it and charge it at the same time. There's a USB-C Charging setting where you can choose the power delivery between 65W and 90W, but you can only change it to 90W if the brightness setting on the monitor is at 65 or below.

Inputs
macOS Compatibility

ConnectionHDMI 2.0HDMI 2.1USB-C
Max Refresh Rate60Hz240Hz120Hz
VRR RangeN/A48-120Hz48-120Hz
HDRYesYesYes

The ASUS ROG Swift PG32UCDM doesn't have any compatibility issues with macOS. With HDMI 2.1 MacBooks, or over USB-C, windows move to the monitor's screen when you close the lid, and they return to their original position when you reopen it again. However, you can't continue working on the screen with the lid closed on HDMI 2.0 MacBooks, and windows don't return to their original position when reopening the lid.

Features
Features
Additional Features
Speakers
No
RGB Illumination
Controllable
Multiple Input Display
PIP + PBP
KVM Switch
Yes

The ASUS PG32UCDM has a bunch of features, including a KVM switch. This allows you to use the same keyboard and mouse with two different sources, and it works well as it automatically switches when you change inputs. It has other extra perks, some of which you can read about below:

  • Aspect Ratio Control: You can use this setting to change the aspect ratio, including decreasing the image size to simulate a 24.5 or 27-inch screen size.
  • Dolby Vision: Once you update the monitor to firmware MCM105 and newer, it supports Dolby Vision. That said, it doesn't support it on older firmware.
  • Dynamic Shadow Boost: Adjusts gamma so that you can see opponents better in dark scenes.
  • GamePlus: Includes different gaming features like an FPS counter, crosshairs, sniper mode, stopwatch, and timer.
  • Lighting Effect: Controls the RGB lighting on the back of the monitor and on the stand. You can also download Armoury Crate to control this.
  • Low Blue Light Filter: Removes blue light to help reduce eye strain.
  • Proximity Sensor: Lowers the brightness if it detects you are away from the monitor over a period of time.

Like most OLED displays, there are also a few settings to help reduce the risk of burn-in, which you can find in the Screen Protection section of the OSD. ASUS also offers a three-year warranty, including against burn-in, although that may vary between regions.

  • Adjust Logo Brightness: Dims static logos that are on the screen, like if you're watching TV.
  • Pixel Cleaning: This feature fixes any burn-in issues that may occur. It happens after you turn off the screen and takes about six minutes to finish. There's also a setting to remind you to turn off the monitor so it can perform the cycle.
  • Screen Move: Moves the image by a few pixels to one side to help reduce the risk of burn-in.
  • Screen Saver: Automatically dims the screen when there's inactivity.

Features
On-Screen Display (OSD)